093a8094e32d42950dfc44bc273f2b36016894a0
[libt2n] / src / socket_wrapper.hxx
1 /***************************************************************************
2  *   Copyright (C) 2008 by Gerd v. Egidy                                   *
3  *   gve@intra2net.com                                                     *
4  *                                                                         *
5  *   This library is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU Lesser General Public License version   *
7  *   2.1 as published by the Free Software Foundation.                     *
8  *                                                                         *
9  *   This library is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU Lesser General Public License for more details.                   *
13  *                                                                         *
14  *   You should have received a copy of the GNU Lesser General Public      *
15  *   License along with this program; if not, write to the                 *
16  *   Free Software Foundation, Inc.,                                       *
17  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
18  ***************************************************************************/
19
20 #ifndef __LIBT2N_SOCKET_WRAPPER
21 #define __LIBT2N_SOCKET_WRAPPER
22
23 #include <functional>
24 #include <string>
25
26 #include <client.hxx>
27 #include <command_client.hxx>
28 #include <types.hxx>
29 #include <client_wrapper.hxx>
30 #include <socket_client.hxx>
31
32 namespace libt2n
33 {
34
35 /** @brief a basic implementation of ConnectionWrapper
36
37     This is a basic version of a ConnectionWrapper which does not do any fancy
38     error handling or anything, it justs executes the regular calls. Use this
39     wrapper if you only want to use the singleton-feature of T2nSingletonWrapper.
40 */
41 class BasicSocketWrapper : public ConnectionWrapper
42 {
43     protected:
44         socket_type_value socket_type;
45
46         std::string path;
47         std::string server;
48         int port;
49
50         long long connect_timeout_usec;
51         int max_retries;
52
53         std::auto_ptr<socket_client_connection> c;
54
55         // TODO: Mark object as non-copyable as it contains an auto_ptr.
56         //       This will make sure nobody every tries to put this in a STL container
57
58     public:
59         BasicSocketWrapper(int _port, const std::string& _server="127.0.0.1", 
60             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
61             int _max_retries=socket_client_connection::max_retries_default)
62             : port(_port), server(_server), connect_timeout_usec(_connect_timeout_usec),
63               max_retries(_max_retries), socket_type(tcp_s), ConnectionWrapper()
64             { }
65
66         BasicSocketWrapper(const std::string& _path,
67             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
68             int _max_retries=socket_client_connection::max_retries_default)
69             : path(_path), connect_timeout_usec(_connect_timeout_usec),
70               max_retries(_max_retries), socket_type(unix_s), ConnectionWrapper()
71             { }
72
73         client_connection* get_connection(void);
74
75         bool connection_established(void)
76             { return (c.get() != NULL); }
77
78         void set_logging(std::ostream *_logstream, log_level_values _log_level);
79 };
80
81 /** @brief a wrapper implementing reconnect-then-throw
82
83     This ConnectionWrapper tries to reconnect to the server if something with the connection
84     goes wrong. If even reconnecting max_retries times does not help, an exception is thrown.
85 */
86 class ReconnectSocketWrapper : public BasicSocketWrapper
87 {
88     public:
89         ReconnectSocketWrapper(int _port, const std::string& _server="127.0.0.1", 
90             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
91             int _max_retries=socket_client_connection::max_retries_default)
92             : BasicSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries)
93             { }
94
95         ReconnectSocketWrapper(const std::string& _path,
96             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
97             int _max_retries=socket_client_connection::max_retries_default)
98             : BasicSocketWrapper(_path,_connect_timeout_usec,_max_retries)
99             { }
100
101         bool handle(command_client* stubBase, boost::function< void() > f);
102 };
103
104 /// a placeholder-client_connection which is closed all the time
105 class dummy_client_connection : public client_connection
106 {
107     private:
108         void real_write(const std::string& data)
109             { }
110
111     public:
112         dummy_client_connection()
113             : client_connection()
114             { close(); }
115
116         bool fill_buffer(long long usec_timeout=-1, long long *usec_timeout_remaining=NULL)
117             { return false; }
118 };
119
120 /** @brief a wrapper implementing reconnect-then-ignore
121
122     This ConnectionWrapper tries to reconnect to the server if something with the connection
123     goes wrong. If even reconnecting max_retries times does not help, the complete t2n-call is
124     ignored. The return value of the call will be created with the default constructor.
125 */
126 class ReconnectIgnoreFailureSocketWrapper : public ReconnectSocketWrapper
127 {
128     private:
129         dummy_client_connection dc;
130
131     public:
132         ReconnectIgnoreFailureSocketWrapper(int _port, const std::string& _server="127.0.0.1", 
133             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
134             int _max_retries=socket_client_connection::max_retries_default)
135             : ReconnectSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries)
136             { }
137
138         ReconnectIgnoreFailureSocketWrapper(const std::string& _path,
139             long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, 
140             int _max_retries=socket_client_connection::max_retries_default)
141             : ReconnectSocketWrapper(_path,_connect_timeout_usec,_max_retries)
142             { }
143
144         client_connection* get_connection(void);
145         bool handle(command_client* stubBase, boost::function< void() > f);
146 };
147
148 }
149
150 #endif