libt2n: (gerd) add protocol version config, add server callbacks (not fully working...
[libt2n] / src / server.hxx
1 /***************************************************************************
2  *   Copyright (C) 2006 by Gerd v. Egidy                                   *
3  *   gve@intra2net.com                                                     *
4  *                                                                         *
5  *   This library is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU Lesser General Public License version   *
7  *   2.1 as published by the Free Software Foundation.                     *
8  *                                                                         *
9  *   This library is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU Lesser General Public License for more details.                   *
13  *                                                                         *
14  *   You should have received a copy of the GNU Lesser General Public      *
15  *   License along with this program; if not, write to the                 *
16  *   Free Software Foundation, Inc.,                                       *
17  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
18  ***************************************************************************/
19 #ifndef __LIBT2N_SERVER
20 #define __LIBT2N_SERVER
21
22 #include <iostream>
23 #include <string>
24 #include <map>
25 #include <vector>
26 #include <list>
27
28 #include <boost/function.hpp>
29
30 #include "connection.hxx"
31 #include "types.hxx"
32
33 namespace libt2n
34 {
35
36 class server;
37
38 /**
39     @brief connection on a server
40
41     on a server every connection to a client is represented as server_connection.
42     a server_connection is abstract, derived classes like socket_server_connection are used.
43 */
44 class server_connection : public connection
45 {
46     friend class server;
47
48     private:
49         int timeout;
50         int last_action_time;
51         unsigned int connection_id;
52
53         void set_server(server* _my_server)
54             { my_server=_my_server; }
55
56         void set_id(unsigned int _connection_id)
57             { connection_id=_connection_id; }
58
59     protected:
60         server *my_server;
61
62         server_connection(int _timeout);
63
64         std::ostream* get_logstream(log_level_values level);
65
66     public:
67         void check_timeout();
68         void reset_timeout();
69         void set_timeout(int _timeout)
70             { timeout=_timeout; }
71
72         /// get the id of this connection within the server object
73         unsigned int get_id()
74             { return connection_id; }
75 };
76
77 /**
78     @brief server base class
79
80     constitutes a server. is abstract, use derived classes like socket_server.
81 */
82 class server
83 {
84     private:
85         int default_timeout;
86         log_level_values log_level;
87         std::ostream *logstream;
88
89         /// vector initialized for all callback-types, all elements in each list will be called
90         std::vector<std::list<boost::function<void (server_connection*)> > > callbacks;
91
92         unsigned int next_id;
93
94     protected:
95         std::map<unsigned int, server_connection*> connections;
96
97         server();
98
99         virtual bool fill_connection_buffers(void)=0;
100
101         int add_connection(server_connection* newconn);
102
103         void do_callbacks(callback_event_type event, server_connection* conn);
104
105     public:
106         virtual ~server();
107
108         /// set the default timeout for new client connections
109         void set_default_timeout(int _default_timeout)
110             { default_timeout=_default_timeout; }
111
112         /// get the current default timeout for client connections
113         int get_default_timeout(void)
114             { return default_timeout; }
115
116         void set_logging(std::ostream *_logstream, log_level_values _log_level);
117
118         server_connection* get_connection(unsigned int conn_id);
119
120         void add_callback(callback_event_type event, const boost::function<void (server_connection*)>& func);
121
122         /** @brief look for new data on all open connections, accept new connections
123             @param usec_timeout wait until new data is found, max timeout usecs.
124                   -1: wait endless
125                    NULL: no timeout
126             @retval true if new data was found (does not mean that the received data 
127                     is a complete packet though)
128         */
129         virtual bool fill_buffer(long long usec_timeout=-1)=0;
130
131         void cleanup();
132
133         /** @brief get a complete data packet from any client. The packet is removed from the
134                    connection buffer.
135             @param[out] data the data package
136             @retval true if packet found
137         */
138         bool get_packet(std::string& data)
139             { unsigned int x; return get_packet(data,x); }
140
141         bool get_packet(std::string& data, unsigned int& conn_id);
142
143         std::ostream* get_logstream(log_level_values level);
144 };
145
146 }
147
148 #endif