Adding DOCUMENTATION flag to the CMakeLists.txt
[libt2n] / src / socket_wrapper.hxx
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1/*
2Copyright (C) 2006 by Intra2net AG - Gerd v. Egidy
3
4The software in this package is distributed under the GNU General
5Public License version 2 (with a special exception described below).
6
7A copy of GNU General Public License (GPL) is included in this distribution,
8in the file COPYING.GPL.
9
10As a special exception, if other files instantiate templates or use macros
11or inline functions from this file, or you compile this file and link it
12with other works to produce a work based on this file, this file
13does not by itself cause the resulting work to be covered
14by the GNU General Public License.
15
16However the source code for this file must still be made available
17in accordance with section (3) of the GNU General Public License.
18
19This exception does not invalidate any other reasons why a work based
20on this file might be covered by the GNU General Public License.
21*/
22
23#ifndef __LIBT2N_SOCKET_WRAPPER
24#define __LIBT2N_SOCKET_WRAPPER
25
26#include <functional>
27#include <string>
28
29#include <client.hxx>
30#include <command_client.hxx>
31#include <types.hxx>
32#include <client_wrapper.hxx>
33#include <socket_client.hxx>
34
35namespace libt2n
36{
37
38/** @brief a basic implementation of ConnectionWrapper
39
40 This is a basic version of a ConnectionWrapper which does not do any fancy
41 error handling or anything, it justs executes the regular calls. Use this
42 wrapper if you only want to use the singleton-feature of T2nSingletonWrapper.
43*/
44class BasicSocketWrapper : public ConnectionWrapper
45{
46 protected:
47 socket_type_value socket_type;
48
49 std::string path;
50 std::string server;
51 int port;
52
53 long long connect_timeout_usec;
54 int max_retries;
55
56 std::auto_ptr<socket_client_connection> c;
57
58 // TODO: Mark object as non-copyable as it contains an auto_ptr.
59 // This will make sure nobody every tries to put this in a STL container
60
61 public:
62 BasicSocketWrapper(int _port, const std::string& _server="127.0.0.1",
63 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
64 int _max_retries=socket_client_connection::max_retries_default)
65 : ConnectionWrapper(),
66 socket_type(tcp_s),
67 server(_server),
68 port(_port),
69 connect_timeout_usec(_connect_timeout_usec),
70 max_retries(_max_retries)
71 { }
72
73 BasicSocketWrapper(const std::string& _path,
74 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
75 int _max_retries=socket_client_connection::max_retries_default)
76 : ConnectionWrapper(),
77 socket_type(unix_s),
78 path(_path),
79 connect_timeout_usec(_connect_timeout_usec),
80 max_retries(_max_retries)
81 { }
82
83 client_connection* get_connection(void);
84
85 bool connection_established(void)
86 { return (c.get() != NULL); }
87
88 void set_logging(std::ostream *_logstream, log_level_values _log_level);
89};
90
91/** @brief a wrapper implementing reconnect-then-throw
92
93 This ConnectionWrapper tries to reconnect to the server if something with the connection
94 goes wrong. If even reconnecting max_retries times does not help, an exception is thrown.
95*/
96class ReconnectSocketWrapper : public BasicSocketWrapper
97{
98 public:
99 ReconnectSocketWrapper(int _port, const std::string& _server="127.0.0.1",
100 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
101 int _max_retries=socket_client_connection::max_retries_default)
102 : BasicSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries)
103 { }
104
105 ReconnectSocketWrapper(const std::string& _path,
106 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
107 int _max_retries=socket_client_connection::max_retries_default)
108 : BasicSocketWrapper(_path,_connect_timeout_usec,_max_retries)
109 { }
110
111 bool handle(command_client* stubBase, boost::function< void() > f);
112};
113
114/// a placeholder-client_connection which is closed all the time
115class dummy_client_connection : public client_connection
116{
117 private:
118 void real_write(const std::string& data)
119 { }
120
121 public:
122 dummy_client_connection()
123 : client_connection()
124 { close(); }
125
126 bool fill_buffer(long long usec_timeout=-1, long long *usec_timeout_remaining=NULL)
127 { return false; }
128};
129
130/** @brief a wrapper implementing reconnect-then-ignore
131
132 This ConnectionWrapper tries to reconnect to the server if something with the connection
133 goes wrong. If even reconnecting max_retries times does not help, the complete t2n-call is
134 ignored. The return value of the call will be created with the default constructor.
135*/
136class ReconnectIgnoreFailureSocketWrapper : public ReconnectSocketWrapper
137{
138 private:
139 dummy_client_connection dc;
140
141 public:
142 ReconnectIgnoreFailureSocketWrapper(int _port, const std::string& _server="127.0.0.1",
143 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
144 int _max_retries=socket_client_connection::max_retries_default)
145 : ReconnectSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries)
146 { }
147
148 ReconnectIgnoreFailureSocketWrapper(const std::string& _path,
149 long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default,
150 int _max_retries=socket_client_connection::max_retries_default)
151 : ReconnectSocketWrapper(_path,_connect_timeout_usec,_max_retries)
152 { }
153
154 client_connection* get_connection(void);
155 bool handle(command_client* stubBase, boost::function< void() > f);
156};
157
158}
159
160#endif