Adding DOCUMENTATION flag to the CMakeLists.txt
[libt2n] / src / socket_server.hxx
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1/*
2Copyright (C) 2006 by Intra2net AG - Gerd v. Egidy
3
4The software in this package is distributed under the GNU General
5Public License version 2 (with a special exception described below).
6
7A copy of GNU General Public License (GPL) is included in this distribution,
8in the file COPYING.GPL.
9
10As a special exception, if other files instantiate templates or use macros
11or inline functions from this file, or you compile this file and link it
12with other works to produce a work based on this file, this file
13does not by itself cause the resulting work to be covered
14by the GNU General Public License.
15
16However the source code for this file must still be made available
17in accordance with section (3) of the GNU General Public License.
18
19This exception does not invalidate any other reasons why a work based
20on this file might be covered by the GNU General Public License.
21*/
22#ifndef __LIBT2N_SOCKET_SERVER
23#define __LIBT2N_SOCKET_SERVER
24
25#include <sys/types.h>
26#include <string>
27#include <set>
28
29#include "server.hxx"
30#include "socket_handler.hxx"
31#include "types.hxx"
32
33namespace libt2n
34{
35
36class socket_server_connection;
37
38/** @brief Socket based server class
39
40 Use this class to instantiate a server listening for client connections.
41 Call fill_buffer() to read data from the network and get_packet() to retrieve
42 this data. Don't forget to call cleanup() from time to time to remove closed
43 connections and close idle ones.
44*/
45class socket_server : public socket_handler, public server
46{
47 friend class socket_server_connection;
48
49 private:
50 fd_set connection_set;
51 std::string unix_path;
52 std::set<int> sockets_set;
53
54 void start_listening();
55
56 void new_connection();
57
58 bool fill_connection_buffers();
59 void remove_connection_socket(int sock);
60
61 protected:
62 std::ostream* get_logstream(log_level_values level)
63 { return server::get_logstream(level); }
64
65 public:
66 socket_server(int port, const std::string& ip="0.0.0.0");
67 socket_server(const std::string& path, mode_t filemode=00770, const std::string& user="", const std::string& group="");
68
69 ~socket_server();
70
71 bool fill_buffer(long long usec_timeout=-1,long long* usec_timeout_remaining=NULL);
72 std::set<int> get_sockets_set()
73 { return sockets_set; };
74};
75
76/** @brief Socket based connection
77
78 This class is used within a socket_server to represent the connection to each client.
79*/
80class socket_server_connection : public socket_handler, public server_connection
81{
82 friend class socket_server;
83
84 private:
85 socket_server_connection(int _sock, socket_type_value _stype, int _timeout)
86 : socket_handler(_sock,_stype), server_connection(_timeout)
87 { }
88
89 ~socket_server_connection();
90
91 std::ostream* get_logstream(log_level_values level)
92 { return server_connection::get_logstream(level); }
93
94 void real_write(const std::string& data)
95 { socket_write(data); }
96
97 public:
98 bool fill_buffer(long long usec_timeout=-1,long long* usec_timeout_remaining=NULL);
99
100 virtual void close();
101};
102
103}
104
105#endif