: server_connection(_timeout), socket_handler(_sock,_stype)
{ }
+ ~socket_server_connection();
+
std::ostream* get_logstream(log_level_values level)
{ return server_connection::get_logstream(level); }
bool fill_buffer(long long usec_timeout=-1,long long* usec_timeout_remaining=NULL)
{ return socket_handler::fill_buffer(buffer,usec_timeout,usec_timeout_remaining); }
- void close();
+ virtual void close();
};
}