std::string server;
int port;
+ std::ostream* get_logstream(log_level_values level)
+ { return client_connection::get_logstream(level); }
+
public:
socket_client_connection(const std::string& _server, int _port, int _max_retries=max_retries_default);
socket_client_connection(const std::string& _path, int _max_retries=max_retries_default);