libt2n: (gerd) add ip communication
[libt2n] / src / socket_server.hxx
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1/***************************************************************************
2 * Copyright (C) 2006 by Gerd v. Egidy *
3 * gve@intra2net.com *
4 * *
5 * This library is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU Lesser General Public License version *
7 * 2.1 as published by the Free Software Foundation. *
8 * *
9 * This library is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU Lesser General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
18 ***************************************************************************/
19#ifndef __LIBT2N_SOCKET_SERVER
20#define __LIBT2N_SOCKET_SERVER
21
22#include <sys/types.h>
644c4d26 23#include <string>
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24
25#include "server.hxx"
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26#include "socket_handler.hxx"
27#include "types.hxx"
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28
29namespace libt2n
30{
31
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32class socket_server_connection;
33
34/** @brief Socket based server class
35
36 Use this class to instantiate a server listening for client connections.
37 Call fill_buffer() to read data from the network and get_packet() to retrieve
38 this data. Don't forget to call cleanup() from time to time to remove closed
39 connections and close idle ones.
59adb9e2 40*/
644c4d26 41class socket_server : public socket_handler, public server
ac7fdc22 42{
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43 friend class socket_server_connection;
44
ac7fdc22 45 private:
ac7fdc22 46 fd_set connection_set;
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47 std::string unix_path;
48
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49 void start_listening();
50
0cf4dc9b 51 void new_connection();
ac7fdc22 52
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53 bool fill_connection_buffers();
54 void remove_connection_socket(int sock);
55
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56 protected:
57 void log(log_level_values level, const std::string& message)
58 { log(level,message.c_str()); }
59 void log(log_level_values level, const char* message)
60 { server::log(level,message); }
61
ac7fdc22 62 public:
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63 socket_server(int port, const std::string& ip="0.0.0.0");
64 socket_server(const std::string& path, mode_t filemode=00770, const std::string& user="", const std::string& group="");
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65
66 ~socket_server();
67
94247295 68 bool fill_buffer(long long usec_timeout=-1);
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69};
70
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71/** @brief Socket based connection
72
73 This class is used within a socket_server to represent the connection to each client.
59adb9e2 74*/
644c4d26 75class socket_server_connection : public socket_handler, public server_connection
ac7fdc22 76{
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77 friend class socket_server;
78
ac7fdc22 79 private:
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80 socket_server_connection(int _sock, socket_type_value _stype, int _timeout)
81 : server_connection(_timeout), socket_handler(_sock,_stype)
82 { }
aa499d20 83
644c4d26 84 void log(log_level_values level, const char* message);
ac7fdc22 85
a11e19b7 86 void real_write(const std::string& data)
644c4d26 87 { socket_write(data); }
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88
89 public:
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90 bool fill_buffer(long long usec_timeout=-1)
91 { return socket_handler::fill_buffer(buffer,usec_timeout); }
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92
93 void close();
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94};
95
96}
97
98#endif