X-Git-Url: http://developer.intra2net.com/git/?p=libt2n;a=blobdiff_plain;f=src%2Fsocket_server.hxx;h=558b058af3bb059b0f198a8010b49a92f67c352b;hp=93111da86709b53bb503e1885a73aba6e247642e;hb=a11e19b7adab2d5b937573701959562f06087ac5;hpb=59adb9e24e4ac66b2623742c3b9c81a1c20ff9f0 diff --git a/src/socket_server.hxx b/src/socket_server.hxx index 93111da..558b058 100644 --- a/src/socket_server.hxx +++ b/src/socket_server.hxx @@ -22,6 +22,8 @@ #include #include "server.hxx" +#include "socket_handler.hxx" +#include "types.hxx" namespace libt2n { @@ -29,50 +31,55 @@ namespace libt2n /** Socket based server class */ -class socket_server : public server +class socket_server : public socket_handler, server { - public: - enum socket_type_value { tcp_s, unix_s }; - private: - int sock; fd_set connection_set; - socket_type_value socket_type; std::string unix_path; - void set_socket_options(int sock); void new_connection(); + protected: + void log(log_level_values level, const std::string& message) + { log(level,message.c_str()); } + void log(log_level_values level, const char* message) + { server::log(level,message); } + public: socket_server(int port, const char* ip="0.0.0.0"); socket_server(const char* path, mode_t filemode, const char* user="", const char* group=""); ~socket_server(); - socket_type_value get_type() - { return socket_type; } - void fill_buffer(long long usec_timeout=-1); + void fill_connection_buffers(); + + void remove_connection_socket(int sock); }; /** Socket based connection class */ -class socket_connection : public connection +class socket_server_connection : public socket_handler, server_connection { + friend class socket_server; + private: - int socket; + socket_server_connection(int _sock, socket_type_value _stype, int _timeout) + : server_connection(_timeout), socket_handler(_sock,_stype) + { } + + void log(log_level_values level, const char* message) + { if(my_server) my_server->log(level,message); } - friend void socket_server::fill_buffer(long long usec_timeout); - socket_connection(int _socket, int _timeout); + void real_write(const std::string& data) + { socket_handler::write(data); } public: + void fill_buffer(long long usec_timeout=-1) + { socket_handler::fill_buffer(buffer,usec_timeout); } void close(); - - void fill_buffer(void); - - void write(const std::string& data); }; }