X-Git-Url: http://developer.intra2net.com/git/?p=libt2n;a=blobdiff_plain;f=src%2Fsocket_handler.cpp;h=91d5899c006300c8976685759837df12835732ae;hp=532c7f87efd94906f51a862e0c306021105f70ca;hb=4b995a82e29808cf8125889f83ec70fc7b5c77af;hpb=c7857475c8b0f02cac3ce29a617a4d542fa59f37 diff --git a/src/socket_handler.cpp b/src/socket_handler.cpp index 532c7f8..91d5899 100644 --- a/src/socket_handler.cpp +++ b/src/socket_handler.cpp @@ -94,6 +94,7 @@ void socket_handler::set_socket_options(int sock) /// by the connection class you are using. void socket_handler::close() { + LOGSTREAM(debug,"close connection"); // graceful shutdown shutdown(sock,SHUT_RDWR); ::close(sock); @@ -158,6 +159,7 @@ void socket_handler::set_write_timeout(long long new_write_timeout) @param[in,out] usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly + @param[out] usec_timeout_remaining microseconds from the timeout that were not used */ bool socket_handler::data_waiting(long long usec_timeout,long long* usec_timeout_remaining) { @@ -199,11 +201,12 @@ bool socket_handler::data_waiting(long long usec_timeout,long long* usec_timeout @param[in,out] usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly + @param[out] usec_timeout_remaining microseconds from the timeout that were not used */ -bool socket_handler::fill_buffer(std::string& buffer, long long usec_timeout, long long *timeout_remaining) +bool socket_handler::fill_buffer(std::string& buffer, long long usec_timeout, long long *usec_timeout_remaining) { // fast path for timeout==0 - if (usec_timeout==0 || data_waiting(usec_timeout,timeout_remaining)) + if (usec_timeout==0 || data_waiting(usec_timeout,usec_timeout_remaining)) return fill_buffer(buffer); else return false; @@ -220,6 +223,7 @@ bool socket_handler::fill_buffer(std::string& buffer) char socket_buffer[recv_buffer_size]; int nbytes = read (sock, socket_buffer, recv_buffer_size); + if (nbytes < 0) { if (errno == EAGAIN) @@ -263,7 +267,7 @@ bool socket_handler::fill_buffer(std::string& buffer) /// connection because it encapsulates the data. void socket_handler::socket_write(const std::string& data) { - int offset = 0; + unsigned int offset = 0; while (offset < data.size()) { unsigned int write_size=write_block_size;