X-Git-Url: http://developer.intra2net.com/git/?p=libt2n;a=blobdiff_plain;f=src%2Fsocket_handler.cpp;h=0cc5036ef650c5915aa2977f9dbd3ff587725320;hp=13e5a45b11ed3080c752930b2e52472f58990395;hb=6f59dcf596103d0bc69be841627cd9926faa4139;hpb=a63e08b83794273da3840e0b8bf15bf0085fe3c4 diff --git a/src/socket_handler.cpp b/src/socket_handler.cpp index 13e5a45..0cc5036 100644 --- a/src/socket_handler.cpp +++ b/src/socket_handler.cpp @@ -236,49 +236,55 @@ bool socket_handler::fill_buffer(std::string& buffer, long long usec_timeout, lo */ bool socket_handler::fill_buffer(std::string& buffer) { - bool try_again=false; - char socket_buffer[recv_buffer_size]; - int nbytes = read (sock, socket_buffer, recv_buffer_size); + const int loop_max = 32; /* limit is 32 * (default) 2048 bytes -> 65536 bytes in one go */ + int loop_count = 0; - if (nbytes < 0) + bool read_something = false; + while (loop_count < loop_max) { - if (errno == EAGAIN) - return false; // no data was waiting - else if (errno == EINTR) + const int nbytes = read(sock, socket_buffer, recv_buffer_size); + + if (nbytes < 0) { - // interrupted, try again - LOGSTREAM(debug,"EINTR received on read(), trying again"); - try_again=true; + if (errno == EAGAIN) + return read_something; // no (more) data was waiting + else if (errno == EINTR) + { + // interrupted, try again + LOGSTREAM(debug, "EINTR received on read(), trying again"); + } else + EXCEPTIONSTREAM(error, t2n_transfer_error, "error reading from socket : " << strerror(errno)); } - else - EXCEPTIONSTREAM(error,t2n_transfer_error,"error reading from socket : " << strerror(errno)); - } - // End-of-file - if (nbytes == 0 && !try_again) - { - LOGSTREAM(debug,"0 bytes received on read(), closing connection"); - close(); - return false; - } + // End-of-file + if (nbytes == 0) + { + LOGSTREAM(debug, "0 bytes received on read(), closing connection"); + close(); + return read_something; + } - // Data read -> store it - if (nbytes > 0) - { - buffer.append(socket_buffer,nbytes); - LOGSTREAM(debug,nbytes << " bytes read"); - } + // Data read -> store it + if (nbytes > 0) + { + buffer.append(socket_buffer, nbytes); + LOGSTREAM(debug, nbytes << " bytes read"); + read_something = true; + } - // more data waiting -> recurse - if (data_waiting(0)) - fill_buffer(buffer); + // more data waiting -> loop once more (up to loop_max) + if (data_waiting(0)) + { + ++loop_count; + } else + { + break; + } + } - if (nbytes > 0) - return true; - else - return false; + return read_something; } /// writes raw data to the socket. Don't use directly, use the write() function provided by the