X-Git-Url: http://developer.intra2net.com/git/?p=libt2n;a=blobdiff_plain;f=src%2Fserver.hxx;h=786770f236298e6fd081986f2677a42f0113abde;hp=40113b8deef3dbb6597b72abe3810c8b2fcf6cdd;hb=9424729586fdb0aabb671d2f1266bdb07e0bed38;hpb=aa499d2034964a4c125794b7e8ea768cb7471411 diff --git a/src/server.hxx b/src/server.hxx index 40113b8..786770f 100644 --- a/src/server.hxx +++ b/src/server.hxx @@ -23,73 +23,69 @@ #include #include +#include "connection.hxx" +#include "types.hxx" + namespace libt2n { class server; /** - Basic connection class + @brief connection on a server + + on a server every connection to a client is represented as server_connection. + a server_connection is abstract, derived classes like socket_server_connection are used. */ -class connection +class server_connection : public connection { + friend class server; + private: int timeout; int last_action_time; - bool closed; unsigned int connection_id; + void set_server(server* _my_server) + { my_server=_my_server; } + + void set_id(unsigned int _connection_id) + { connection_id=_connection_id; } + protected: - connection(int _timeout) + server_connection(int _timeout) + : connection() { set_timeout(_timeout); reset_timeout(); - closed=false; connection_id=0; my_server=0; } server *my_server; - std::string buffer; - - typedef unsigned int packet_size_indicator; public: - ~connection() - { this->close(); } - + /// check if timeout is expired, close connection if so void check_timeout(); + + /// reset the timeout, e.g. if something is received void reset_timeout(); + void set_timeout(int _timeout) { timeout=_timeout; } - bool is_closed() - { return closed; } - - void set_server(server* _my_server) - { my_server=_my_server; } - - void set_id(unsigned int _connection_id) - { connection_id=_connection_id; } + /// get the id of this connection within the server object unsigned int get_id() { return connection_id; } - std::string get_id_string(); - - virtual void close() - { closed=true; } - - bool get_packet(std::string& data, unsigned int& conn_id); - virtual void write(const std::string& data)=0; }; /** - Basic server class + @brief server base class + + constitutes a server. is abstract, use derived classes like socket_server. */ class server { - public: - enum log_level_values { none=0, error=1, debug=2 }; - private: int default_timeout; log_level_values log_level; @@ -98,7 +94,7 @@ class server unsigned int next_id; protected: - std::map connections; + std::map connections; server() { @@ -107,33 +103,61 @@ class server next_id=1; } - int add_connection(connection* newconn); + virtual bool fill_connection_buffers(void)=0; + + int add_connection(server_connection* newconn); public: virtual ~server(); + /// set the default timeout for new client connections void set_default_timeout(int _default_timeout) { default_timeout=_default_timeout; } + + /// get the current default timeout for client connections int get_default_timeout(void) { return default_timeout; } + /// activate logging to the given stream. everything above the given level is logged. void set_logging(std::ostream *_logstream, log_level_values _log_level) { log_level=_log_level; logstream=_logstream; } - connection* get_connection(unsigned int conn_id); - - virtual void fill_buffer(long long usec_timeout=-1)=0; - void check_timeout(); - + server_connection* get_connection(unsigned int conn_id); + + /** @brief look for new data on all open connections, accept new connections + @param usec_timeout wait until new data is found, max timeout usecs. + -1: wait endless + NULL: no timeout + @retval true if new data was found (does not mean that the received data + is a complete packet though) + */ + virtual bool fill_buffer(long long usec_timeout=-1)=0; + + void cleanup(); + + /** @brief get a complete data packet from any client. The packet is removed from the + connection buffer. + @param[out] data the data package + @retval true if packet found + */ + bool get_packet(std::string& data) + { unsigned int x; return get_packet(data,x); } + + /** @brief get a complete data packet from any client. The packet is removed from the + connection buffer. + @param[out] data the data package + @param[out] conn_id the connection id we got this packet from + @retval true if packet found + */ bool get_packet(std::string& data, unsigned int& conn_id); - virtual void fill_connection_buffers(void)=0; - + /// write a message to the log if logging is enabled void log(log_level_values level, const std::string& message) { log(level,message.c_str()); } + /// write a message to the log if logging is enabled void log(log_level_values level, const char* message); };