std::map<unsigned int, server_connection*>::iterator ie=connections.end();
for(std::map<unsigned int, server_connection*>::iterator i=connections.begin(); i != ie; i++)
if (!i->second->server_connection::is_closed())
- i->second->fill_buffer();
+ i->second->fill_buffer(0);
}
void socket_server::remove_connection_socket(int sock)