/*************************************************************************** * Copyright (C) 2008 by Gerd v. Egidy * * gve@intra2net.com * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef __LIBT2N_SOCKET_WRAPPER #define __LIBT2N_SOCKET_WRAPPER #include #include #include #include #include #include #include namespace libt2n { /** @brief a basic implementation of ConnectionWrapper This is a basic version of a ConnectionWrapper which does not do any fancy error handling or anything, it justs executes the regular calls. Use this wrapper if you only want to use the singleton-feature of T2nSingletonWrapper. */ class BasicSocketWrapper : public ConnectionWrapper { protected: socket_type_value socket_type; std::string path; std::string server; int port; long long connect_timeout_usec; int max_retries; std::auto_ptr c; // TODO: Mark object as non-copyable as it contains an auto_ptr. // This will make sure nobody every tries to put this in a STL container public: BasicSocketWrapper(int _port, const std::string& _server="127.0.0.1", long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : port(_port), server(_server), connect_timeout_usec(_connect_timeout_usec), max_retries(_max_retries), socket_type(tcp_s), ConnectionWrapper() { } BasicSocketWrapper(const std::string& _path, long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : path(_path), connect_timeout_usec(_connect_timeout_usec), max_retries(_max_retries), socket_type(unix_s), ConnectionWrapper() { } client_connection* get_connection(void); bool connection_established(void) { return (c.get() != NULL); } void set_logging(std::ostream *_logstream, log_level_values _log_level); }; /** @brief a wrapper implementing reconnect-then-throw This ConnectionWrapper tries to reconnect to the server if something with the connection goes wrong. If even reconnecting max_retries times does not help, an exception is thrown. */ class ReconnectSocketWrapper : public BasicSocketWrapper { public: ReconnectSocketWrapper(int _port, const std::string& _server="127.0.0.1", long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : BasicSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries) { } ReconnectSocketWrapper(const std::string& _path, long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : BasicSocketWrapper(_path,_connect_timeout_usec,_max_retries) { } bool handle(command_client* stubBase, boost::function< void() > f); }; /// a placeholder-client_connection which is closed all the time class dummy_client_connection : public client_connection { private: void real_write(const std::string& data) { } public: dummy_client_connection() : client_connection() { close(); } bool fill_buffer(long long usec_timeout=-1, long long *usec_timeout_remaining=NULL) { return false; } }; /** @brief a wrapper implementing reconnect-then-ignore This ConnectionWrapper tries to reconnect to the server if something with the connection goes wrong. If even reconnecting max_retries times does not help, the complete t2n-call is ignored. The return value of the call will be created with the default constructor. */ class ReconnectIgnoreFailureSocketWrapper : public ReconnectSocketWrapper { private: dummy_client_connection dc; public: ReconnectIgnoreFailureSocketWrapper(int _port, const std::string& _server="127.0.0.1", long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : ReconnectSocketWrapper(_port,_server,_connect_timeout_usec,_max_retries) { } ReconnectIgnoreFailureSocketWrapper(const std::string& _path, long long _connect_timeout_usec=socket_client_connection::connect_timeout_usec_default, int _max_retries=socket_client_connection::max_retries_default) : ReconnectSocketWrapper(_path,_connect_timeout_usec,_max_retries) { } client_connection* get_connection(void); bool handle(command_client* stubBase, boost::function< void() > f); }; } #endif