/*************************************************************************** * Copyright (C) 2006 by Gerd v. Egidy * * gve@intra2net.com * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "socket_handler.hxx" #include "t2n_exception.hxx" #include "log.hxx" using namespace std; namespace libt2n { socket_handler::socket_handler(int _sock, socket_type_value _socket_type) : sock(_sock) , recv_buffer_size( default_recv_buffer_size ) , write_block_size( default_write_block_size ) , write_timeout( default_write_timeout ) , socket_type(_socket_type) { } /// set options like fast reuse and keepalive every socket should have void socket_handler::set_socket_options(int sock) { int i=1; /* fast reuse enable */ if (setsockopt(sock,SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i)) < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"error setting socket option: " << strerror(errno)); /* keepalive enable */ if (setsockopt(sock,SOL_SOCKET, SO_KEEPALIVE, &i, sizeof(i)) < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"error setting socket option: " << strerror(errno)); /* close on exec */ int fdflags; fdflags=fcntl(sock,F_GETFD, 0); if (fdflags < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno)); fdflags |= FD_CLOEXEC; if (fcntl(sock,F_SETFD,fdflags) < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno)); /* non-blocking mode */ int flflags; flflags=fcntl(sock,F_GETFL,0); if (flflags < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno)); flflags |= O_NONBLOCK; if (fcntl(sock,F_SETFL,flflags) < 0) EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno)); } /// close the underlying socket connection. Don't call directly, use the version provided /// by the connection class you are using. void socket_handler::close() { LOGSTREAM(debug,"close connection"); // graceful shutdown shutdown(sock,SHUT_RDWR); ::close(sock); } /// is the underlying socket connection still open? bool socket_handler::is_closed() { int r=fcntl(sock,F_GETFL); return !(r & O_ACCMODE); } /** * @brief set a new size for the receive buffer. * @param new_recv_buffer_size the new size for the receive buffer. * * The receive buffer determines the amount of data which is tried to read at once * from the underlying socket. * * The value is normalized to be at least 512 bytes and at max 32K bytes. */ void socket_handler::set_recv_buffer_size(unsigned int new_recv_buffer_size) { recv_buffer_size= std::max( 512u, std::min( 32u * 1024u, new_recv_buffer_size )); } // /** * @brief set new size for the data chunks when writeing. * @param new_write_block_size the new chunk size. * * The write block size determines the amount of data which is tried to write * to the socket when data needs to be sended. * Since writing data is done in a loop, this does not limit the amunt of data which can * be written. * * The value is normalized to be at least 512 bytes and at max 32K bytes. */ void socket_handler::set_write_block_size(unsigned int new_write_block_size) { write_block_size= std::max( 512u, std::min( 32u * 1024u, new_write_block_size )); } // /** * @brief set new timeout for writing a block * @param new_write_timeout the new timeout in usecs, -1: wait endless * * The write timeout determines the maximum amount of time that is waited * between writing each block. If the timeout is exceeded, write will * throw t2n_transfer_error */ void socket_handler::set_write_timeout(long long new_write_timeout) { write_block_size=new_write_timeout; } // /** @brief check if new data is waiting on the raw socket @param[in,out] usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly */ bool socket_handler::data_waiting(long long usec_timeout,long long* usec_timeout_remaining) { // just our socket fd_set active_fd_set; FD_ZERO (&active_fd_set); FD_SET (sock, &active_fd_set); /* set timeout */ struct timeval tval; struct timeval *timeout_ptr; if (usec_timeout == -1) timeout_ptr = NULL; else { timeout_ptr = &tval; // convert timeout from long long usec to int sec + int usec tval.tv_sec = usec_timeout / 1000000; tval.tv_usec = usec_timeout % 1000000; } int ret=select (FD_SETSIZE, &active_fd_set, NULL, NULL, timeout_ptr); // return the timeout we did not use // todo: this is linux specific according to man 2 select if (usec_timeout > 0 && usec_timeout_remaining != NULL) *usec_timeout_remaining=(tval.tv_sec*1000000)+tval.tv_usec; if (ret > 0) return true; else return false; } /** @brief read data from the raw socket and copy it into the provided buffer @param buffer the buffer where to append the new data @param[in,out] usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly */ bool socket_handler::fill_buffer(std::string& buffer, long long usec_timeout, long long *timeout_remaining) { // fast path for timeout==0 if (usec_timeout==0 || data_waiting(usec_timeout,timeout_remaining)) return fill_buffer(buffer); else return false; } /** @brief read data from the raw socket and copy it into the provided buffer. Returns instantly if no data is waiting. @param buffer the buffer where to append the new data */ bool socket_handler::fill_buffer(std::string& buffer) { bool try_again=false; char socket_buffer[recv_buffer_size]; int nbytes = read (sock, socket_buffer, recv_buffer_size); if (nbytes < 0) { if (errno == EAGAIN) return false; // no data was waiting else if (errno == EINTR) { // interrupted, try again LOGSTREAM(debug,"EINTR received on read(), trying again"); try_again=true; } else EXCEPTIONSTREAM(error,t2n_transfer_error,"error reading from socket : " << strerror(errno)); } // End-of-file if (nbytes == 0 && !try_again) { LOGSTREAM(debug,"0 bytes received on read(), closing connection"); close(); return false; } // Data read -> store it if (nbytes > 0) { buffer.append(socket_buffer,nbytes); LOGSTREAM(debug,nbytes << " bytes read"); } // more data waiting -> recurse if (data_waiting(0)) fill_buffer(buffer); if (nbytes > 0) return true; else return false; } /// writes raw data to the socket. Don't use directly, use the write() function provided by the /// connection because it encapsulates the data. void socket_handler::socket_write(const std::string& data) { int offset = 0; while (offset < data.size()) { unsigned int write_size=write_block_size; if (offset+write_size > data.size()) write_size = data.size()-offset; int rtn; while ((rtn=::write(sock, data.data()+offset, write_size)) == -1 && (errno == EAGAIN || errno == EINTR)) { wait_ready_to_write(sock,write_timeout); LOGSTREAM(debug,"resuming write() call after EAGAIN or EINTR"); } if (rtn == -1) EXCEPTIONSTREAM(error,t2n_transfer_error,"write() returned " << strerror(errno)); else if (rtn != write_size) { LOGSTREAM(debug,"write() wrote " << rtn << " bytes, should have been " << write_size << " (complete: " << data.size() << ")"); write_size = rtn; } offset += write_size; } LOGSTREAM(debug,"wrote " << data.size() << " bytes"); return; } // eo socket_handler::socket_write(const std::string&) /// wait until the socket is ready to write again void socket_handler::wait_ready_to_write(int socket, long long write_block_timeout) { // prepare socket sets fd_set write_set[1]; fd_set except_set[1]; FD_ZERO(write_set); FD_ZERO(except_set); FD_SET(socket, write_set); FD_SET(socket, except_set); // prepare timeout struct struct timeval tval; struct timeval *timeout_ptr; if (write_block_timeout == -1) timeout_ptr = NULL; else { timeout_ptr = &tval; // convert timeout from long long usec to int sec + int usec tval.tv_sec = write_block_timeout / 1000000; tval.tv_usec = write_block_timeout % 1000000; } // let's wait for the socket to become writable again... int rtn; while ((rtn=::select(socket+1, NULL, write_set, except_set, timeout_ptr)) ==-1 && errno == EINTR); if (rtn > 0 && (!FD_ISSET(socket,write_set)) && FD_ISSET(socket, except_set)) { // if we are selected but cannot write and have an exception // we have serious trouble... EXCEPTIONSTREAM(error,t2n_transfer_error,"exception on socket; cannot write any more."); } if (rtn==0) EXCEPTIONSTREAM(error,t2n_transfer_error,"timeout on select() for write"); if (rtn==-1) EXCEPTIONSTREAM(error,t2n_transfer_error,"cannot select() for write: " << strerror(errno)); } }