/*************************************************************************** * Copyright (C) 2006 by Gerd v. Egidy * * gve@intra2net.com * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef __LIBT2N_SOCKET_CLIENT #define __LIBT2N_SOCKET_CLIENT #include "client.hxx" #include "socket_handler.hxx" struct sockaddr; namespace libt2n { /** @brief a connection from client to server using sockets. Use this class to connect from a client to a server. */ class socket_client_connection : public client_connection, public socket_handler { public: static const int max_retries_default=3; static const long long connect_timeout_usec_default=30000000; private: void real_write(const std::string& data) { socket_write(data); } void tcp_connect(int max_retries); void unix_connect(int max_retries); void connect_with_timeout(struct sockaddr *sock_addr,unsigned int sockaddr_size); int max_retries; long long connect_timeout_usec; std::string path; std::string server; int port; std::ostream* get_logstream(log_level_values level) { return client_connection::get_logstream(level); } public: socket_client_connection(int _port, const std::string& _server="127.0.0.1", long long _connect_timeout_usec=connect_timeout_usec_default, int _max_retries=max_retries_default); socket_client_connection(const std::string& _path, long long _connect_timeout_usec=connect_timeout_usec_default, int _max_retries=max_retries_default); /** @brief read data from the socket and copy it into buffer @param usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly @param usec_timeout_remaining if non-NULL the function will write the not used time to the given target @retval true if new data was found (does not mean that the received data is a complete packet though) */ bool fill_buffer(long long usec_timeout=-1, long long *usec_timeout_remaining=NULL) { return socket_handler::fill_buffer(buffer,usec_timeout,usec_timeout_remaining); } void close(); }; } #endif