/*************************************************************************** * Copyright (C) 2006 by Gerd v. Egidy * * gve@intra2net.com * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef __LIBT2N_CONNECTION #define __LIBT2N_CONNECTION #include #include #include "types.hxx" namespace libt2n { /** @brief a connection between client and server. abstact. */ class connection { private: bool closed; protected: connection() { closed=false; } std::string buffer; typedef uint32_t packet_size_indicator; packet_size_indicator bytes_available(); virtual void real_write(const std::string& data)=0; virtual std::ostream* get_logstream(log_level_values level)=0; public: virtual ~connection() { close(); } /// is this connection closed or not bool is_closed() { return closed; } /// close this connection virtual void close() { closed=true; } /** @brief look for new data and store it in the local buffer @param usec_timeout wait until new data is found, max timeout usecs. -1: wait endless 0: return instantly @param usec_timeout_remaining if non-NULL the function will write the not used time to the given target @retval true if new data was found (does not mean that the received data is a complete packet though) */ virtual bool fill_buffer(long long usec_timeout=-1,long long* usec_timeout_remaining=NULL)=0; bool get_packet(std::string& data); unsigned int peek_packet(std::string& data); /// returns true if a complete data packet is in the buffer. retrieve it with get_packet(). bool packet_available() { return bytes_available(); } void write(const std::string& data); }; } #endif