1 /***************************************************************************
2 * Copyright (C) 2006 by Gerd v. Egidy *
5 * This library is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU Lesser General Public License version *
7 * 2.1 as published by the Free Software Foundation. *
9 * This library is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU Lesser General Public License for more details. *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
18 ***************************************************************************/
19 #ifndef __LIBT2N_SOCKET_CLIENT
20 #define __LIBT2N_SOCKET_CLIENT
23 #include "socket_handler.hxx"
27 /** @brief a connection from client to server using sockets.
29 Use this class to connect from a client to a server.
31 class socket_client_connection : public client_connection, public socket_handler
33 static const int max_retries_default=3;
36 void real_write(const std::string& data)
37 { socket_write(data); }
48 socket_client_connection(const std::string& _server, int _port, int _max_retries=max_retries_default);
49 socket_client_connection(const std::string& _path, int _max_retries=max_retries_default);
51 /** @brief read data from the socket and copy it into buffer
52 @param usec_timeout wait until new data is found, max timeout usecs.
55 @retval true if new data was found (does not mean that the received data
56 is a complete packet though)
58 bool fill_buffer(long long usec_timeout=-1)
59 { return socket_handler::fill_buffer(buffer,usec_timeout); }