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[libt2n] / src / socket_handler.cpp
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1/***************************************************************************
2 * Copyright (C) 2006 by Gerd v. Egidy *
3 * gve@intra2net.com *
4 * *
5 * This library is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU Lesser General Public License version *
7 * 2.1 as published by the Free Software Foundation. *
8 * *
9 * This library is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU Lesser General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
18 ***************************************************************************/
19
20#include <stdio.h>
21#include <errno.h>
22#include <stdlib.h>
23#include <unistd.h>
24#include <sys/types.h>
25#include <sys/socket.h>
26#include <sys/un.h>
27#include <sys/time.h>
28#include <arpa/inet.h>
29#include <netinet/in.h>
30#include <netdb.h>
31#include <fcntl.h>
32#include <time.h>
33#include <pwd.h>
34#include <grp.h>
35
36#include <sstream>
37#include <iostream>
38
39#include "socket_handler.hxx"
40#include "t2n_exception.hxx"
41#include "log.hxx"
42
43using namespace std;
44
45namespace libt2n
46{
47
48/// set options like fast reuse and keepalive every socket should have
49void socket_handler::set_socket_options(int sock)
50{
51 int i=1;
52
53 /* fast reuse enable */
54 if (setsockopt(sock,SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i)) < 0)
55 EXCEPTIONSTREAM(error,t2n_communication_error,"error setting socket option: " << strerror(errno));
56
57 /* keepalive enable */
58 if (setsockopt(sock,SOL_SOCKET, SO_KEEPALIVE, &i, sizeof(i)) < 0)
59 EXCEPTIONSTREAM(error,t2n_communication_error,"error setting socket option: " << strerror(errno));
60
61 /* close on exec */
62 int fdflags;
63 fdflags=fcntl(sock,F_GETFD, 0);
64 if (fdflags < 0)
65 EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno));
66
67 fdflags |= FD_CLOEXEC;
68 if (fcntl(sock,F_SETFD,fdflags) < 0)
69 EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno));
70
71 /* non-blocking mode */
72 int flflags;
73 flflags=fcntl(sock,F_GETFL,0);
74 if (flflags < 0)
75 EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno));
76
77 flflags |= O_NONBLOCK;
78 if (fcntl(sock,F_SETFL,flflags) < 0)
79 EXCEPTIONSTREAM(error,t2n_communication_error,"fcntl error on socket: " << strerror(errno));
80}
81
82/// close the underlying socket connection. Don't call directly, use the version provided
83/// by the connection class you are using.
84void socket_handler::close()
85{
86 // graceful shutdown
87 shutdown(sock,SHUT_RDWR);
88 ::close(sock);
89}
90
91/// is the underlying socket connection still open?
92bool socket_handler::is_closed()
93{
94 int r=fcntl(sock,F_GETFL);
95
96 return !(r & O_ACCMODE);
97}
98
99/** @brief check if new data is waiting on the raw socket
100 @param[in,out] usec_timeout wait until new data is found, max timeout usecs.
101 -1: wait endless
102 0: return instantly
103*/
104bool socket_handler::data_waiting(long long usec_timeout,long long* usec_timeout_remaining)
105{
106 // just our socket
107 fd_set active_fd_set;
108 FD_ZERO (&active_fd_set);
109 FD_SET (sock, &active_fd_set);
110
111 /* set timeout */
112 struct timeval tval;
113 struct timeval *timeout_ptr;
114
115 if (usec_timeout == -1)
116 timeout_ptr = NULL;
117 else
118 {
119 timeout_ptr = &tval;
120
121 // convert timeout from long long usec to int sec + int usec
122 tval.tv_sec = usec_timeout / 1000000;
123 tval.tv_usec = usec_timeout % 1000000;
124 }
125
126 int ret=select (FD_SETSIZE, &active_fd_set, NULL, NULL, timeout_ptr);
127
128 // return the timeout we did not use
129 // todo: this is linux specific according to man 2 select
130 if (usec_timeout > 0 && usec_timeout_remaining != NULL)
131 *usec_timeout_remaining=(tval.tv_sec*1000000)+tval.tv_usec;
132
133 if (ret > 0)
134 return true;
135 else
136 return false;
137}
138
139/** @brief read data from the raw socket and copy it into the provided buffer
140 @param buffer the buffer where to append the new data
141 @param[in,out] usec_timeout wait until new data is found, max timeout usecs.
142 -1: wait endless
143 0: return instantly
144*/
145bool socket_handler::fill_buffer(std::string& buffer, long long usec_timeout, long long *timeout_remaining)
146{
147 // fast path for timeout==0
148 if (usec_timeout==0 || data_waiting(usec_timeout,timeout_remaining))
149 return fill_buffer(buffer);
150 else
151 return false;
152}
153
154/** @brief read data from the raw socket and copy it into the provided buffer. Returns
155 instantly if no data is waiting.
156 @param buffer the buffer where to append the new data
157*/
158bool socket_handler::fill_buffer(std::string& buffer)
159{
160 bool try_again=false;
161
162 char socket_buffer[recv_buffer_size];
163
164 int nbytes = read (sock, socket_buffer, recv_buffer_size);
165 if (nbytes < 0)
166 {
167 if (errno == EAGAIN)
168 return false; // no data was waiting
169 else if (errno == EINTR)
170 {
171 // interrupted, try again
172 LOGSTREAM(debug,"EINTR received on read(), trying again");
173 try_again=true;
174 }
175 else
176 {
177 LOGSTREAM(error,"error reading from socket : " << strerror(errno));
178 // TODO: exception?
179 return false;
180 }
181 }
182
183 // End-of-file
184 if (nbytes == 0 && !try_again)
185 {
186 LOGSTREAM(debug,"0 bytes received on read(), closing connection");
187 close();
188 return false;
189 }
190
191 // Data read -> store it
192 if (nbytes > 0)
193 {
194 buffer.append(socket_buffer,nbytes);
195 LOGSTREAM(debug,nbytes << " bytes read");
196 }
197
198 // more data waiting -> recurse
199 if (data_waiting(0))
200 fill_buffer(buffer);
201
202 if (nbytes > 0)
203 return true;
204 else
205 return false;
206}
207
208/// writes raw data to the socket. Don't use directly, use the write() function provided by the
209/// connection because it encapsulates the data.
210void socket_handler::socket_write(const std::string& data)
211{
212 int offset = 0;
213 while (offset < data.size())
214 {
215 unsigned int write_size=write_block_size;
216
217 if (offset+write_size > data.size())
218 write_size = data.size()-offset;
219
220 int rtn;
221 while ((rtn=::write(sock, data.data()+offset, write_size)) &&
222 rtn == -1 && (errno == EAGAIN || errno == EINTR))
223 {
224 usleep (80000);
225 LOGSTREAM(debug,"resuming write() call after EAGAIN or EINTR");
226 }
227
228 if (rtn == -1)
229 {
230 LOGSTREAM(error,"write() returned " << strerror(errno));
231 // TODO: exception?
232 return;
233 }
234 else if (rtn != write_size)
235 {
236 LOGSTREAM(error,"write() wrote " << rtn << " bytes, should have been "
237 << write_size << " (complete: " << data.size() << ")");
238
239 // TODO: exception?
240 return;
241 }
242
243 offset += write_size;
244 }
245
246 LOGSTREAM(debug,"wrote " << data.size() << " bytes");
247
248 return;
249}
250
251}